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Workout nutrition··9 min read

How much water should you drink during exercise? A sweat-rate guide

Most gym sessions need water to thirst and nothing more. How to find your sweat rate, the 2% rule, when sports drinks help, and why overdrinking is the real risk.

C
Calow Editorial
Reviewed and fact-checked against cited sources

Most hydration advice for exercise is written as if every workout were a marathon in July. Drink before you are thirsty, drink on a schedule, drink a sports drink, drink more than you think.

For most sessions, almost none of that is needed. For a gym session or run under an hour, drinking when you are thirsty is enough. For longer or hotter sessions, there is a real target, and the simplest way to find yours is a bathroom scale.

There is also a risk the "drink more" message hides. For people on long, slow events, drinking too much is a more dangerous mistake than drinking too little.

This post sits between the Workout nutrition cluster and the Hydration cluster. The daily baseline, outside exercise, lives in how much water should you drink per day.

The quick answer, by session

SessionWhat to drinkRoughly how muchSports drink?
Gym or strength session, under 60 min, indoorsWaterTo thirst, often 0 to 500mlNo
Run, ride or class, under 60 min, mild weatherWaterTo thirstNo
Endurance session, 60 to 90 minWater, plan a bottle400 to 800ml per hour, guided by thirstOptional
Endurance over 90 min, or any hard session in heatWater plus sodium and carbsBased on your sweat rate, keep loss under 2%Yes, or water plus food and salt
Two sessions in one dayWater plus carbs between sessionsReplace losses from the first sessionHelpful

The ranges are deliberately wide. Sweat rate varies more between people than almost any other number in sports nutrition, which is why the most useful step is measuring your own.

The 2% rule

The American College of Sports Medicine position stand on fluid replacement sets the goal of drinking during exercise as preventing a water loss of more than 2% of body weight. It also says plainly that sweat rates vary so much between people that individual plans are the right approach, rather than one number for everyone.

A 2014 review by Cheuvront and Kenefick supports that threshold for endurance exercise: performance drops reliably from about 2% dehydration. For strength and power, the effect is smaller and inconsistent, with no clear threshold.

Here is what 2% looks like at different body weights.

Body weight1% loss2% loss (the limit)
55 kg0.55 kg1.1 kg
65 kg0.65 kg1.3 kg
75 kg0.75 kg1.5 kg
85 kg0.85 kg1.7 kg
95 kg0.95 kg1.9 kg

How to find your sweat rate

This takes one session and a bathroom scale. It is the single most useful thing you can do for hydration during exercise, because it replaces guesswork with your own number.

  1. Weigh yourself before the session, after using the toilet, in minimal clothing.
  2. Train for about an hour at your normal intensity. Note how much you drink, if anything.
  3. Towel off and weigh yourself again, in the same minimal clothing, before drinking or using the toilet.
  4. Calculate: weight lost in kg, plus litres drunk, equals litres of sweat per hour.

A worked example:

StepValue
Weight before75.0 kg
Weight after74.2 kg
Weight lost0.8 kg (1.1% of body weight)
Water drunk during the session0.5 litres
Sweat rate1.3 litres per hour

This person stayed well under 2%, so they drank enough. If they had drunk nothing, they would have lost 1.3 kg, or 1.7% of body weight, still under the line for a one-hour session.

Sweat rates commonly fall between about 0.5 and 2 litres per hour, and the same person can sit at both ends depending on heat, humidity and intensity. Do the test once in cool weather and once in hot weather, and you will have the range that matters.

Why overdrinking is the bigger risk on long events

Exercise-associated hyponatremia happens when blood sodium drops too low, usually because someone has drunk much more than they sweated over several hours. The 2015 international consensus statement on the condition names overdrinking as the main cause and recommends drinking to thirst as the primary strategy.

The people most at risk are not elite athletes. They are slower participants in long events, such as marathon runners finishing in four hours or more, who have time to drink at every station while sweating relatively little.

Warning signs include headache, nausea, bloating, swelling of the hands and confusion during or after a long event. Severe hyponatremia is a medical emergency. If you are doing a long event, the practical rules are:

  • Drink to thirst, not to a schedule set by the aid stations.
  • Do not gain weight during the event. If your sweat test shows you finish heavier than you started, you are drinking too much.
  • Do not force down water in the last hours because you are worried about dehydration.

Do you need a sports drink?

For most sessions, no. Sports drinks are designed for longer endurance work, where they deliver three things water does not:

  1. Carbohydrate, which matters from around 60 to 90 minutes. The pre-workout meal guide covers the 30 to 60g per hour that extends endurance.
  2. Sodium, which replaces what you sweat out and helps you hold on to fluid. The electrolytes post covers the 400 to 1,500mg of sodium per litre of sweat and when it is worth replacing.
  3. Flavour, which sounds trivial but makes people drink more when they need to.

They also cost calories, which matters if you are training to lose weight.

DrinkServingCaloriesCarbs
Water500ml00g
Electrolyte tablet in water500ml5 to 101 to 2g
"Zero" or low-sugar sports drink500ml5 to 201 to 5g
Coconut water330ml6315g
Standard isotonic sports drink, 6% carbs500ml12030g
Standard isotonic sports drink, 6% carbs750ml18045g
120kcal in a 500ml sports drink

A 500ml sports drink is a meaningful share of what a moderate one-hour gym session burns. On a long ride or run, that is the point: the carbs are fuel. In a 45-minute weights session, they are just calories you drank back. Water does the job, and the diet soda vs water post covers what happens when people swap to sweet drinks around exercise.

Before and after the session

Before

Start the session already hydrated. For most people that simply means drinking normally through the day, with pale straw-coloured urine as a rough check. The signs of dehydration post covers the less obvious ones.

The ACSM suggests that if you need to top up before a long or hot session, drink around 5 to 7ml per kg of body weight about four hours beforehand. For a 70 kg person that is roughly 350 to 490ml, one large glass. That leaves time for your body to absorb what it needs and pass the rest before you start.

After

For a normal gym session, drinking with your next meal is enough. If you lost a meaningful amount of weight during a long or hot session, the ACSM guidance is to drink about 1.5 litres for every kilogram lost over the following hours. The extra half litre covers the fluid you lose as urine while you rehydrate. Eating a normal meal with some salt helps you hold on to it.

Coffee and tea count. At normal intakes, caffeine does not cause net fluid loss, which the coffee, tea and sparkling water post covers in detail.

Mistakes to avoid

Drinking on a schedule in a short session

A litre of water forced down during a 45-minute weights session will not improve anything and may leave you uncomfortable. Drink when you want to.

Treating every workout like an endurance event

Sports drinks, electrolyte powders and hydration plans are tools for long or hot sessions. For most gym training, water and thirst are the plan.

Never measuring

People guess their sweat rate badly in both directions. One weigh-in before and after a session is free and tells you more than any calculator.

Drinking at every aid station on a long, slow race

This is the pattern behind most cases of exercise-associated hyponatremia. Drink to thirst, and know your sweat rate from training.

Forgetting the calories in what you drink

Two 750ml sports drinks across a day of training is 360 kcal. That is worth it on a long ride. It is not worth it on a rest day or a short session.

Bottom line

For a gym session or run under an hour, drink when you are thirsty. That is enough for almost everyone.

For longer or hotter sessions, aim to keep weight loss during the session under 2% of body weight, which is 1.5 kg for a 75 kg person. Find your own sweat rate with a scale before and after one session, and add sodium and carbs once you go past 60 to 90 minutes.

On long, slow events, the bigger danger is drinking too much, not too little. Drink to thirst, and do not finish heavier than you started.

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Next in this cluster: BCAAs vs EAAs, caffeine before workouts, and the pre-workout meal guide. For the daily baseline outside training, see how much water should you drink per day.

Questions

Common questions

How much water should you drink during a workout?
For a gym session or run under an hour in normal conditions, drink when you are thirsty, which for most people is somewhere between nothing and 500ml. For longer or hotter sessions, the American College of Sports Medicine advises drinking enough to keep body weight loss under 2%, which you can work out from a simple sweat test.
Should I drink water during a one-hour gym session?
Yes if you are thirsty, but you do not need a plan. Starting the session well hydrated and sipping to thirst covers almost everyone. A one-hour strength session in a cool gym rarely produces enough sweat loss to affect performance.
How do I calculate my sweat rate?
Weigh yourself with minimal clothing before and after a one-hour session, without drinking or using the toilet in between if you can. Every kilogram lost is roughly one litre of sweat. If you did drink, add what you drank to the weight lost. Repeat it in hot and cool weather, because the number changes.
Do I need a sports drink when I exercise?
Usually not for sessions under 60 to 90 minutes. Water is enough. Sports drinks help in longer endurance sessions, heavy sweating in the heat, or two sessions in one day, where the carbohydrate and sodium do real work. A 500ml bottle at 6% carbohydrate is about 120 kcal.
Can you drink too much water during exercise?
Yes. Drinking more than you sweat during long events can dilute blood sodium, a condition called exercise-associated hyponatremia. The 2015 international consensus statement identifies overdrinking as the main cause and recommends drinking to thirst. Gaining weight during a long event is a warning sign.
How much should I drink after exercise?
If you lost a meaningful amount of weight during the session, drink roughly 1.5 litres for every kilogram lost over the next few hours, alongside a normal meal. The extra covers the fluid you will lose as urine. For a typical gym session, drinking normally with your next meal is enough.
Does dehydration affect strength training?
Less than it affects endurance. A 2014 review found a consistent performance drop in endurance exercise from about 2% dehydration, but only a small and inconsistent effect on strength and power, with no clear threshold. Lifting in a cool gym is one of the least hydration-sensitive things you can do.
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